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Post by Blaze72 on Mar 23, 2012 22:43:40 GMT -5
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Mar 24, 2012 2:56:42 GMT -5
DragonBallz will never die it seems.
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Post by Blaze72 on Mar 24, 2012 3:15:50 GMT -5
Hope they do the motion stuff good.
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Post by Frisky The Wolf Lord on Mar 27, 2012 21:30:43 GMT -5
Man, I really haven't played a DBZ game in years. It's my fav anime and manga but I just don't like the games too much. This is definitely different, though. I'll wait to see more.
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Post by Blaze72 on Mar 27, 2012 21:35:29 GMT -5
I liked the ones for the PS2 the most, But the reacent stuff they've been bringing out aren't that great from what i hear.
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Post by Frisky The Wolf Lord on Mar 27, 2012 21:50:44 GMT -5
My favorite of all time has to be Super Dragon Ball Z. Too bad it's the only DBZ game of its kind. I wish they had made more of them like that!
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Mar 27, 2012 21:53:29 GMT -5
My favorite of all time has to be Super Dragon Ball Z. Too bad it's the only DBZ game of its kind. I wish they had made more of them like that! I'll have to pick that one up. They seem really repetitive lately.
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Post by Blaze72 on Mar 27, 2012 21:53:54 GMT -5
Hyper Dimension is another good one but it needed more character's to use.
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Post by Frisky The Wolf Lord on Mar 27, 2012 22:04:59 GMT -5
My favorite of all time has to be Super Dragon Ball Z. Too bad it's the only DBZ game of its kind. I wish they had made more of them like that! I'll have to pick that one up. They seem really repetitive lately. Yeah, Super DBZ was made by the same people who made SFIV, Dimps, and it played like it. They even tried to balance it out and make everyone viable. The most traditional fighter I ever played from DBZ. Chi Chi was actually one of the best characters in the game. SSJ and all that other mess was treated as status effect supers, rather than separate characters.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
|
Post by The Big Daddy C-Master on Mar 27, 2012 22:21:31 GMT -5
I'll have to pick that one up. They seem really repetitive lately. Yeah, Super DBZ was made by the same people who made SFIV, Dimps, and it played like it. They even tried to balance it out and make everyone viable. The most traditional fighter I ever played from DBZ. Chi Chi was actually one of the best characters in the game. SSJ and all that other mess was treated as status effect supers, rather than separate characters. I'll have to check into it. I remember some PS1 version where Hercule was broken.
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Post by Coolest thing Alive on Mar 31, 2012 12:55:40 GMT -5
My favorite of all time has to be Super Dragon Ball Z. Too bad it's the only DBZ game of its kind. I wish they had made more of them like that! Hi 5 on that! When I looked at the command list and seen all the traditional (SF-like) inputs for the moves, I was like, "Finally!". I still have SDBZ, just aint got a PS2 any more. But I liked the game so much, I kept it.
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Post by Blaze72 on Apr 13, 2012 10:28:43 GMT -5
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
|
Post by The Big Daddy C-Master on Apr 13, 2012 10:41:45 GMT -5
Hopefully this actually turns out to be good.
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Post by Blaze72 on Apr 13, 2012 21:26:19 GMT -5
Its games like this which would appeal more to the gamer crowed with the kinect instead of games for the casual crowed.
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