The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Jul 26, 2014 9:36:04 GMT -5
www.gamefaqs.com/boards/722788-ultra-street-fighter-iv/69686717Someone sent me a link to this thread and I find it appalling. This shows how far the gaming community has fallen if we accept that execution shouldn't matter in a fighting game because it's "hard for the sake of being hard". What do you guys think? Here's a quote: "Mashing DB, DF to get a DP is a good thing if you ask me. It's not like it allows you to auto-correct your DP any better than the normal input anyways."
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Post by JACK-2 on Jul 30, 2014 19:10:20 GMT -5
I just hope Japanese game developers opt to never listen to western players about fighting games.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
|
Post by The Big Daddy C-Master on Jul 31, 2014 4:51:02 GMT -5
I just hope Japanese game developers opt to never listen to western players about fighting games. Or the casual base period. It seems like Capcom has already succumbed to the idiots, and so have other companies sadly.
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Post by JACK-2 on Jul 31, 2014 7:20:19 GMT -5
Capcom is incompetent. Good thing we still have SNK and Arc systems.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
|
Post by The Big Daddy C-Master on Jul 31, 2014 18:25:58 GMT -5
Capcom is incompetent. Good thing we still have SNK and Arc systems. Judging by the sheer volume of bugs and errors in USF4 I'd have to agree, but people will still play it "because it's Street Fighter". Which is sad.
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