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Post by darthrevan on Dec 3, 2007 8:57:55 GMT -5
From: www.blizzard.com/December 2, 2007 Blizzard to Join Forces With ActivisionWe're pleased to announce that along with the other companies that make up Vivendi Games, we are merging with Activision to form a new global entertainment organization called Activision Blizzard (pending shareholder and regulatory approval). Similar to our previous arrangement, Blizzard Entertainment will now operate as a division of this new organization. There will be no changes to our games, our websites, our personnel, or our day-to-day operations as a result of the deal. However, this combining of resources will benefit all of the companies involved and will further strengthen Blizzard's ability to continue delivering high-quality content for our players around the world for many years to come. To learn more about this exciting new development, please read our Activision Blizzard FAQ.
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Post by Dja Majista on Dec 3, 2007 15:02:45 GMT -5
From: www.blizzard.com/December 2, 2007 Blizzard to Join Forces With ActivisionWe're pleased to announce that along with the other companies that make up Vivendi Games, we are merging with Activision to form a new global entertainment organization called Activision Blizzard (pending shareholder and regulatory approval). Similar to our previous arrangement, Blizzard Entertainment will now operate as a division of this new organization. There will be no changes to our games, our websites, our personnel, or our day-to-day operations as a result of the deal. However, this combining of resources will benefit all of the companies involved and will further strengthen Blizzard's ability to continue delivering high-quality content for our players around the world for many years to come. To learn more about this exciting new development, please read our Activision Blizzard FAQ. Nice move Blizzard... I happen to love Activision. maybe this'll help speed along our Starcraft 2.
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Post by Sinistrous on Dec 4, 2007 15:32:19 GMT -5
Haha, EA must be shitting themselves.
I don't really care much for Activision, they tend to put out a lot of mediocre stuff that gets heralded as brilliant (Call of Duty, Tony Hawk... the list goes on forever), but this merger probably won't hurt anything. I guess I sort of owe them for Hexen II as well.
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Post by Dja Majista on Dec 4, 2007 16:46:51 GMT -5
You're right Activision does put out a lot of mediocre stuff. But one might say Spiderman 2 was mediocre in terms of quality. I still think it was one of the best games I have ever played. Anyway, that's interesting to note. Blizzard and their elite but few high quality games merging with Activision, blessed with an abundant supply of mediocre games. hmmmm
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Dec 4, 2007 20:58:11 GMT -5
You're right Activision does put out a lot of mediocre stuff. But one might say Spiderman 2 was mediocre in terms of quality. I still think it was one of the best games I have ever played. Anyway, that's interesting to note. Blizzard and their elite but few high quality games merging with Activision, blessed with an abundant supply of mediocre games. hmmmm I didn't think Spiderman 2 was mediocre at all. Great game.
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Post by Sinistrous on Dec 4, 2007 21:31:48 GMT -5
I never said they haven't published anything good. I already said I probably owed them for Hexen II, plus you have Quake 2 and the classic Pitfall. The company just happens to be better known for putting out crap like The Movies, Guitar Failure, Quake 4, etc etc ad nauseum.
Spider-Man 2 was pretty solid for a movie game. Pretty strong yet simplistic gameplay, despite being repetitive and a bit unstable. Plus it had a lot of boring, tacked-on extras (most of the bonus-missions like the pizza thing) and a load of half-thought out missions, but the basic beat 'em up gameplay was still good.
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Post by darthrevan on Dec 4, 2007 22:16:53 GMT -5
Are you saying that the Guitar Hero games are bad? I think they are awesome. I've played Guitar Hero III for a few hours straight. It definitely is not a failure. It might not be as good as people make it out to be, but it is in no way a failure.
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Post by Sinistrous on Dec 4, 2007 23:07:41 GMT -5
Yep. Hate those games. The fact that there's already three out and the original was released in 2005 should say a lot. All the games in the style (Pa-Rappa to DDR) receive my fully-certified hatred as well, a long with all the games I haven't played in the style. It's so horrifyingly plagiaristic, self-recycling and dishonest, it actually makes me sick to my stomach to see these games in stores. Fuck Guitar Hero.
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Post by darthrevan on Dec 4, 2007 23:24:09 GMT -5
Well, I don't care for stuff like that. If a game is fun, it is fun. I bet these companies are really sad that all of their games are not to your taste. A lot of people like these games, and I hate to say it, but a lot of people hate RPGs. If someone doesn't like a game, it doesn't necessarily mean that is bad. Ocarina of Time is known as one of the greatest games of all time, but I hate it. We should just know that companies try to make games for everyone.
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Post by Dja Majista on Dec 4, 2007 23:28:28 GMT -5
That's why I said "technically." Technically, Spiderman 2 is a very unpolished game in general. The glitches, while they aren't quite on par with your standard girly horse game, are indeed frequent. The voice acting is acceptable only about 50% of the time. And it's a wonder how fun the game still manages to be what with all the repetitive hero work. Otherwise the game is a phenomenal piece of art and programming. Yep. Hate those games. The fact that there's already three out and the original was released in 2005 should say a lot. All the games in the style (Pa-Rappa to DDR) receive my fully-certified hatred as well, a long with all the games I haven't played in the style. It's so horrifyingly plagiaristic, self-recycling and dishonest, it actually makes me sick to my stomach to see these games in stores. Fuck Guitar Hero. Though I don't agree entirely, for it's size, this is one of the most entertaining rants I've heard in a while. ;D As much as I could care less for the game, "Guitar Failure" has succeeded in drawing college students everywhere away from their studies and into a relatively permanent state of Activision-induced insomnia. Good game or no, it's definitely raked in cash.
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Post by Sinistrous on Dec 5, 2007 1:01:03 GMT -5
Well, I don't care for stuff like that. If a game is fun, it is fun. I bet these companies are really sad that all of their games are not to your taste. I'm sure they are and I'm sure you don't. I'm sure the games are fun too. That's not of any importance to my point though. I label these games as trash because I despise the elements I've already mentioned. Does that mean I can't enjoy a game that plagiarizes? No, I've evicted some joy from plenty of blatant rip-offs that leave Guitar Hero in a rather comfortable shade. That doesn't mean I actually *like* the games though. Do you see what I'm saying? The opposite works too, just because you like it doesn't make it good. As well, just because more people approve then disapprove doesn't make the approving stance more truthful, merely that it's louder than those disapproving. Taste is subjective, we both know that and no one is trying to prove the inherent quality of something in regards to it. That little rant was based on principle, not subjectivity. My apologies if I was misleading. I'm definitely not going to fault you for that. Throw us a review some time, I've got a pair of copies (one for N64 and one for GCN) if you want to borrow it and stir up the old hatred a bit. Not true. Okay, well, some. But I tend to not care about them and I honestly don't think you do either. You know the saying: "jack of all trades, master of none" or something like that. It's more true than any of us would like.
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Post by Sinistrous on Dec 5, 2007 1:14:19 GMT -5
That's too great. Are they keeping you up too? I imagine you guys have regulations to keep that in check though.
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Post by Dja Majista on Dec 5, 2007 9:45:46 GMT -5
That's too great. Are they keeping you up too? I imagine you guys have regulations to keep that in check though. haha regulations. Yeah, as a matter of fact, quiet hours are 10pm-10am. But rules without enforcement aren't really regulations...
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Dec 5, 2007 10:02:16 GMT -5
Well you have to look at the size of the game as well, BG2 had a few glitches, but they did spend much time polishing it I'll say that.
Spiderman 2 was a good movie game though.
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Post by Dja Majista on Dec 5, 2007 10:18:16 GMT -5
Well you have to look at the size of the game as well, BG2 had a few glitches, but they did spend much time polishing it I'll say that. Spiderman 2 was a good movie game though. Spiderman 2 was the best movie game I've ever played. But the glitches in that game weren't just in certain places. They were dependant on your interactions with enemies and civilians and stuff too. Really, you just can't say a game is polished if you can play it and expect glitches within the first 15 minutes.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Dec 5, 2007 10:51:29 GMT -5
Well you have to look at the size of the game as well, BG2 had a few glitches, but they did spend much time polishing it I'll say that. Spiderman 2 was a good movie game though. Spiderman 2 was the best movie game I've ever played. But the glitches in that game weren't just in certain places. They were dependant on your interactions with enemies and civilians and stuff too. Really, you just can't say a game is polished if you can play it and expect glitches within the first 15 minutes. I don't remember it being THAT bad, maybe it was the GC version. BG2 was a huge game with alot of spells, scripting, and overrides, so glitches were understandable and fixed anyways.
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Post by Dja Majista on Dec 5, 2007 12:04:20 GMT -5
Maybe it was. doubt they'd go and fix a bunch of glitches after releasing it on one platform before releasing it on another. If that were the case then I'd have to say that Activision is a bunch of... happy frolicking fffffairies. But on the other hand, differences aren't rare. Like I have to say the xbox version of SF: third strike is much easier than the ps2 version.
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Post by Sinistrous on Dec 5, 2007 14:45:04 GMT -5
haha regulations. Yeah, as a matter of fact, quiet hours are 10pm-10am. But rules without enforcement aren't really regulations... Oh yeah. Well, you can't expect them to enforce themselves to comply. Enforce them yourself, go murder people! Well you have to look at the size of the game as well, BG2 had a few glitches, but they did spend much time polishing it I'll say that. Spiderman 2 is not a large game in the same terms as BG 2 though. Sure, the map was large, but there wasn't any depth to the game. BG 2 had depth and glitches came from that, not so much the big playing field. You know that though. --- But no, I don't think they would have fixed a bunch of glitches on one platform release of the game after another. More likely, they removed light stuff in the 'cube version to fit with the system's parameters or something. If you even take a quick glance at the game, you can tell it wasn't optimized for that system.
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Post by Dja Majista on Dec 5, 2007 15:01:54 GMT -5
haha regulations. Yeah, as a matter of fact, quiet hours are 10pm-10am. But rules without enforcement aren't really regulations... Oh yeah. Well, you can't expect them to enforce themselves to comply. Enforce them yourself, go murder people! I could ask the RA to start using murder on the thick-headed insubordinates over here. Everybody here breaks the rules in the stupidest, most childish ways. That's a fair assessment. I agree with you there.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Dec 6, 2007 15:33:48 GMT -5
haha regulations. Yeah, as a matter of fact, quiet hours are 10pm-10am. But rules without enforcement aren't really regulations... Oh yeah. Well, you can't expect them to enforce themselves to comply. Enforce them yourself, go murder people! Well you have to look at the size of the game as well, BG2 had a few glitches, but they did spend much time polishing it I'll say that. Spiderman 2 is not a large game in the same terms as BG 2 though. Sure, the map was large, but there wasn't any depth to the game. BG 2 had depth and glitches came from that, not so much the big playing field. You know that though. --- But no, I don't think they would have fixed a bunch of glitches on one platform release of the game after another. More likely, they removed light stuff in the 'cube version to fit with the system's parameters or something. If you even take a quick glance at the game, you can tell it wasn't optimized for that system. Oh that is true, the fact that it's a movie game explains why it's somewhat rushed, but my personal experience didn't find it THAT glitchy. I hadn't played it in a while though, the disc lifespan isn't one of it's strongpoints.
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Post by Dja Majista on Dec 6, 2007 16:47:24 GMT -5
well "within the first fifteen minutes" is a BIT of an exaggeration. But the fact is I can still expect to see quite a few glitches in just one sitting.
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