Post by The Big Daddy C-Master on May 7, 2015 19:15:02 GMT -5
They're struggling still it seems.
www.eventhubs.com/news/2015/may/07/capcoms-revenue-drops-37-previous-year-solid-sales-ultra-street-fighter-4-cited/
In a report to investors, Capcom noted that their revenue dropped 37.1% from the previous fiscal year. In that span, March 31, 2014 - March 31, 2015, Capcom earned almost ¥64.3 billion yen (roughly $538 million USD).
This was their lowest yearly revenue amount since 2004, when they generated ¥52.7 billion yen.
Despite this, the company increased their operating income by 2.7% from the previous year, and profitability improved by 16.5%.
For those thinking those numbers are pretty juxtaposed, the reason they showed gains is because they reduced the costs of sales, cut back on administrative expenses, and showed an improvement in increased download sales and efficient development infrastructure.
The company is looking to increase revenue in the future by expanding digital sales and launching major titles (Street Fighter 5 is rumored to drop next spring), with many people speculating it will happen before March 31, 2016, so it makes Capcom's next fiscal year.
As for next year, Capcom added they expect ¥76 billion yen ($636 million USD) in net sales and ¥12 billion yen ($100 million USD) in operating income, which should be a pretty strong year for them, and these forecasts lend more weight to the thought we'll see SF5 released before March 31, 2016.
One of the bright spots specifically pointed out were digital sales of Ultra Street Fighter 4 (for PS4, 360 and PC), which Capcom called "solid." They noted these digital contents were targeted to overseas markets, outside of Japan, and the sales reflected its strong popularity.
The company's arcade operations business also continued its downward trend, as Capcom referred to it as a weak market.
Existing arcades underperformed, although they opened a new location in the Saitama Prefecture, they closed another one down which wasn't profitable, bringing the total number of arcades to 33.
www.eventhubs.com/news/2015/may/07/capcoms-revenue-drops-37-previous-year-solid-sales-ultra-street-fighter-4-cited/
In a report to investors, Capcom noted that their revenue dropped 37.1% from the previous fiscal year. In that span, March 31, 2014 - March 31, 2015, Capcom earned almost ¥64.3 billion yen (roughly $538 million USD).
This was their lowest yearly revenue amount since 2004, when they generated ¥52.7 billion yen.
Despite this, the company increased their operating income by 2.7% from the previous year, and profitability improved by 16.5%.
For those thinking those numbers are pretty juxtaposed, the reason they showed gains is because they reduced the costs of sales, cut back on administrative expenses, and showed an improvement in increased download sales and efficient development infrastructure.
The company is looking to increase revenue in the future by expanding digital sales and launching major titles (Street Fighter 5 is rumored to drop next spring), with many people speculating it will happen before March 31, 2016, so it makes Capcom's next fiscal year.
As for next year, Capcom added they expect ¥76 billion yen ($636 million USD) in net sales and ¥12 billion yen ($100 million USD) in operating income, which should be a pretty strong year for them, and these forecasts lend more weight to the thought we'll see SF5 released before March 31, 2016.
One of the bright spots specifically pointed out were digital sales of Ultra Street Fighter 4 (for PS4, 360 and PC), which Capcom called "solid." They noted these digital contents were targeted to overseas markets, outside of Japan, and the sales reflected its strong popularity.
The company's arcade operations business also continued its downward trend, as Capcom referred to it as a weak market.
Existing arcades underperformed, although they opened a new location in the Saitama Prefecture, they closed another one down which wasn't profitable, bringing the total number of arcades to 33.