The Big Daddy C-Master
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Post by The Big Daddy C-Master on Nov 21, 2015 18:39:34 GMT -5
Pretty self explanatory. How do you feel about it in terms of variety, content, nature, price, etc.
Post it all here:.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 18:49:23 GMT -5
Games are actually cheaper today than ever, no point in lying about it. In 1985-1990 NES games Cost $50 new, which translates to $89 per inflation. So $50 for a new game was the standard 30 years ago and people bitch about a $10 increase over 3 decades, it's really absurd. I mean in the 90's neogeo games were $200 a piece and N64 games were $70- $79.99 new (turok) you guys really aren't being honest. PS1 was $299 at launch, PS3 was $500 - $600 at launch etc. Buying a Ps4 or Xbox One @ $299 next week is much cheaper than buying a PS1 at $299 20 years ago. As mentioned below in the shoutbox, I was talking about games costing more than ever in the case of production. Nowadays outside of indie companies games aren't done in some small studio by a small group of people like they were in the 80's and 90's. Many of these Triple A titles can cost over 100 million in production. GTA 5 for instance cost 265 million. That's not cheap and companies have to make a return so they make games more dumbed down and like movies to appeal to a large general audience. Not only that but like you said with inflation that means they get less per sale. Games in the past varied in price. Like I mentioned games like Kirby Superstar were expensive but you also had cheap titles. Eventually a mainstream title stayed at the $60 mark even as game costs went up. Now they just leave content aside and sell it as DLC. They know if they increased games to $70, $80, or $90 people would bitch about it so they just ram them in the ass with DLC and the people just eat it up. Business is business. Console prices drop over time and the newer consoles just got cheap, remember PS3's launch price was around $600 or so dollars. Modern consoles also lose money on production. They recoup this with expensive games and forcing you to pay for online, making developers pay high costs for patching, using "exclusives", etc. All the more reason to play on PC. I agree with most of what you said, but I was clearing it up. I'm completely honest.
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Post by JACK-2 on Nov 21, 2015 19:11:54 GMT -5
I feel they've moved away from a more hobbyist oriented toyetic style game development where the focus was on Gameplay. To a more mass entertainment cinematic focused "Games". The old school type games have become niche games.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 19:12:34 GMT -5
I would be ok with video games going up in price but that means I will have to buy less and trade in even more games. I'm also ok with DLC as long as it's worth it, micro transactions only annoy me when they impact the game, Assassin's Creed Syndicate did a pretty good job with the micro transactions. As for modern gaming in terms of what's available to play that doesn't bother me that much because just like movies what's popular is what the audience wants. People want the comic book movies and they get the comic book movies, people want the call of duties and they get the call of duties. There's always going to be a Bayonetta for me or a JRPG or a Dynasty Warriors. I don't want to turn this into a censorship discussion but that's the only thing that has me concerned about modern gaming. Talk about what you want. I will say that censorship was definitely around before modern gaming, especially in the 90's. Mortal Kombat started a frenzy that infiltrated a ton of games. Some of my favorite games like Duke Nukem (one of the most censored games ever), Carmageddon, Twisted Metal, and even Baldur's Gate have been censored. The party that's doing it has shifted from right to left and it has gone from violence to how women are portrayed and other nonsense. This is why PC is good because I can get games tremendously cheap, a gamer's highest expense is often the games and if I can wait for a review and buy it a month later half off or more, that's a killing. I don't like pre-ordering as that leads to disappointment. DLC is ok but I miss real expansion packs. I think we definitely have more options as long as you are willing to look. I've stayed away from most major titles as they all feel the same. The fact that we have online is definitely something to mention. I feel they've moved away from a more hobbyist oriented toyetic style game development where the focus was on Gameplay. To a more mass entertainment cinematic focused "Games". The old school type games have become niche games. Yes and indie games just end up being what old school games are. This is because gaming has exploded in popularity so we get dumbed down crap. The "games" are really just interactive movies nowadays.
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Post by JACK-2 on Nov 21, 2015 19:18:39 GMT -5
The indie market is a good alternative, though. I'm not too keen on all the crappy platformers they keep making. I love playing old games, especially Beat em ups and fighters. There are so many.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 19:23:28 GMT -5
The indie market is a good alternative, though. I'm not too keen on all the crappy platformers they keep making. I love playing old games, especially Beat em ups and fighters. There are so many. Yea indies are great for younger gamers who don't have the old game library and are more open to try them out. There are some nice ones but I'll take classic beat em ups, fighters, platformers, RPG's, etc. Remember playing TMNT at the arcades back in the day and then getting it at home?
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Post by JACK-2 on Nov 21, 2015 19:26:25 GMT -5
Yea indies are great for younger gamers who don't have the old game library and are more open to try them out. There are some nice ones but I'll take classic beat em ups, fighters, platformers, RPG's, etc. Remember playing TMNT at the arcades back in the day and then getting it at home? Yep, that's why I'm thankful for emulators and the internet. Youtube especially has alot of playthrus for obscure beat em' ups and a good recommendation system to find them which is great. Hardcore gaming is alot more low key now, then again it always was. You just have to find people to talk to or even better go looking on your own. But, geekdom as a subculture is dead.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 19:33:46 GMT -5
Yea indies are great for younger gamers who don't have the old game library and are more open to try them out. There are some nice ones but I'll take classic beat em ups, fighters, platformers, RPG's, etc. Remember playing TMNT at the arcades back in the day and then getting it at home? Yep, that's why I'm thankful for emulators and the internet. Youtube especially has alot of playthrus for obscure beat em' ups and a good recommendation system to find them which is great. Hardcore gaming is alot more low key now, then again it always was. You just have to find people to talk to or even better go looking on your own. But, geekdom as a subculture is dead. Yep, another good thing about PC. I can play all my old games on one machine, no need to get rehashed titles where I have to hope I'm getting something good. All that quality a fingertip away. I don't know why people spend $60 for the stuff we have now. Did you ever play Return of Double Dragon on the SNES?
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Post by JACK-2 on Nov 21, 2015 19:39:54 GMT -5
It's just just hype and consumption which I get. I indulge myself in that type of hype once in a while if it looks interesting. I just don't over do it. It was cool for a while playing these hollywood style games, but as a long term direction for video games it's boring.
Never played it I'm afraid.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 19:48:13 GMT -5
It's just just hype and consumption which I get. I indulge myself in that type of hype once in a while if it looks interesting. I just don't over do it. It was cool for a while playing these hollywood style games, but as a long term direction for video games it's boring. Never played it I'm afraid. Well it never fails. There's always the new latest game that has the most hype, and then you see it in action and there's always issues and it's more of the same. The hype is just silly but people do jump on and the presentation is grand. This Double Dragon is probably the best although there are many good ones. You can block your opponent and counter plus use a lot of other techniques.
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Post by JACK-2 on Nov 21, 2015 19:55:53 GMT -5
Oh yes, I've played that one before. That's my favorite Beat em up ever. I used to play it online with my friend. There are various enemy types, blocks and nice combos.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 19:58:39 GMT -5
Oh yes, I've played that one before. That's my favorite Beat em up ever. I used to play it online with my friend. There are various enemy types, blocks and nice combos. You're the man to play it online. Now were you playing the English or Japanese version?
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Post by JACK-2 on Nov 21, 2015 20:00:36 GMT -5
We've played and beaten both, multiple times. IIRC, the knife in the American version was crazy.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 20:07:32 GMT -5
We've played and beaten both, multiple times. IIRC, the knife in the American version was crazy. Yea and the bomb too. The American version wasn't finished so you couldn't pick up and drop weapons or catch the boomerangs, the hurricane kick was weaker. Have you played Double Dragon Neon?
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Post by JACK-2 on Nov 21, 2015 20:14:45 GMT -5
No, how is it?
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 20:19:34 GMT -5
Plays like a classic beat-em up with some twists. It's also funny.
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Post by JACK-2 on Nov 21, 2015 20:34:32 GMT -5
lol one of the bosses is like shredder in Hyper stone heist. Yeah, it's good to be on the look out for gems like this. These days in entertainment hidden gems are more precious than ever. I kinda feel where you're coming from.
What did you think of Turtles in time 3d?
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Nov 21, 2015 20:45:30 GMT -5
lol one of the bosses is like shredder in Hyper stone heist. Yeah, it's good to be on the look out for gems like this. These days in entertainment hidden gems are more precious than ever. I kinda feel where you're coming from. What did you think of Turtles in time 3d? Yep, they're out there you just have to look? I like games with a low time investment where I can just jump on/off anyways. I didn't play it but I saw it. It was based off of the arcade port and not the SNES version. It came out when I was out of gaming and I never played it when I was on console, so I missed it.
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Post by Great Dark Hero on Jan 5, 2016 2:53:42 GMT -5
I am slowly but surely starting to find this utterly ridiculous. A lot of mainstream modern games seem to have some arbituary QTE sequences. Many of the said games... may as well be interactive movies as said earlier in the thread, which essentially beats the whole purpose of playing the video game in the first place. Even games such as Street Fighter IV suffer from this hilariously, partially due to its general presentation and because of how Ultra's function. Another problemw with a lot of modern games (especially when they become available on the PC) is the fact that after releasing these games, the game developers seem to want to fix it... after the fact. Another problem is that many of the said games get a huge amount of delay by a few months (to even years) and they still turn out to be garbage or they end up being a very glitchy mess in which game developers have to fix after the game is already done. This is not a very health practice. Because, in the past, when games were put on showcase and when they became available for the public to purchase, they were often good and ready (or at least, well-tested). Examples of this would be some earlier fighting games, or games like the first five Megaman X games, Rayman, Dead or Alive 2, Doom, Resident Evil 2, and many other games. A lot of game developers seem to become increasing complacent. Then have developers (from other countries) caving into groups that are do not have any real interest in video games in the first place. Many video games are dropping in quality because of practices like these. Last, but not the least... I think there needs to be a designated reviewer for games of specific genres. Because, I recently watched a Top 10 Worse Video Games of 2015 and... for some wierd reason, DOA5LR was on the list. Even worse, is that the reasons for it being on the list was idiotic/scrubby. Fighting game players... need to review fighting games. (Not just "any" fighting game player, a player that is actually familiarized with FGC, tournament concepts, online game play, the trends that relate to fighting games, and the developmental processes). The same should be said for other genres.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Jan 5, 2016 3:05:05 GMT -5
I am slowly but surely starting to find this utterly ridiculous. A lot of mainstream modern games seem to have some arbituary QTE sequences. Many of the said games... may as well be interactive movies as said earlier in the thread, which essentially beats the whole purpose of playing the video game in the first place. This is an effect of the modernization of video games. They try to make them more like "interactive movies" with button presses. This is done to appeal to the mainstream audience of non gamers and I suspect people who want a career in Hollywood or something similar probably start some of their work in the gaming industry as well. This is one of my least favorite things about modern gaming along with the pandering and PC nonsense. Even games such as Street Fighter IV suffer from this hilariously, partially due to its general presentation and because of how Ultra's function. Another problemw with a lot of modern games (especially when they become available on the PC) is the fact that after releasing these games, the game developers seem to want to fix it... after the fact. Another problem is that many of the said games get a huge amount of delay by a few months (to even years) and they still turn out to be garbage or they end up being a very glitchy mess in which game developers have to fix after the game is already done. This is not a very health practice. Because, in the past, when games were put on showcase and when they became available for the public to purchase, they were often good and ready (or at least, well-tested). Examples of this would be some earlier fighting games, or games like the first five Megaman X games, Rayman, Dead or Alive 2, Doom, Resident Evil 2, and many other games. A lot of game developers seem to become increasing complacent. Then have developers (from other countries) caving into groups that are do not have any real interest in video games in the first place. Many video games are dropping in quality because of practices like these. Nowadays they want to get games out as quickly as possible and they have tight deadlines. This often leads to rushed products and day one patches. I wouldn't be surprised if SF5 has an early patch or two. If they didn't do this they'd suffer from even MORE delays. Back in the day games were ready to go. There's no excuse nowadays. You had some broken games in the past which patching can now fix but now they want to work on shoddy products or push DLC. Last, but not the least... I think there needs to be a designated reviewer for games of specific genres. Because, I recently watched a Top 10 Worse Video Games of 2015 and... for some wierd reason, DOA5LR was on the list. Even worse, is that the reasons for it being on the list was idiotic/scrubby. Fighting game players... need to review fighting games. (Not just "any" fighting game player, a player that is actually familiarized with FGC, tournament concepts, online game play, the trends that relate to fighting games, and the developmental processes). The same should be said for other genres. Big name reviewers are a waste of time as they just push their politics. IMO there are two ways to rate a fighter. One as an acutal game and one as a fighting game competitively. A game can be great in terms of presentation and content MK, but be weak competitively. Games like SF tend to be light on content but they are designed for competitive play. These should be looked at accordingly. These other companies just push SJW nonsense. I remember Duke Nukem Forever getting a low rating because of this. It had some flaws and it wasn't as good as 3d, but a 1/10 because of a sex joke? In a Duke Nukem game? Give me a break.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Jan 5, 2016 9:51:25 GMT -5
Big name reviewers are a waste of time as they just push their politics. IMO there are two ways to rate a fighter. One as an acutal game and one as a fighting game competitively. A game can be great in terms of presentation and content MK, but be weak competitively. Games like SF tend to be light on content but they are designed for competitive play. These should be looked at accordingly. These other companies just push SJW nonsense. I remember Duke Nukem Forever getting a low rating because of this. It had some flaws and it wasn't as good as 3d, but a 1/10 because of a sex joke? In a Duke Nukem game? Give me a break. I think when someone who isn't versed in Fighting Games reviews one there should be a disclaimer at the start, I also think that the score shouldn't be submitted to meteoritic (which is something the site can do.) If I reviewed a fighting game I would be approaching it as a fan of the characters and story, now I'm probably a bit more versed in fighting games than the average reviewer but I don't feel comfortable enough talking about the competitive play to give an accurate review. That's why (video wasn't made script was) my review of MKX focused on the story, characters, arcade, extras and online stability, it also had a little opening stating why I'm focusing on those aspects. Well said and I agree completely.
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