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Post by Nyu Nozomi Hyuga on May 27, 2017 23:42:38 GMT -5
Trailer of Dr. Neo Cortex
Written by: NyuNozomiHyuga
Heres a trailer of the mad scientist, Dr. Neo Cortex which you see him attempt at want to take over the world ranging from shooting on his floating board, giving Crash the duty to collect the Power Crystals, and flying through rings to turn everyone into mindless slaves. We see a preview of the Final Boss of Crash Bandicoot, Crash Bandicoot 2 Cortex Strikes Back Warp Room holograph of Cortex that wants Crash to bring him Crystals, and Final Boss where your chasing Cortex in Jet Packs.
Source: Youtube (Crash Bandicoot Channel)
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on May 29, 2017 16:11:47 GMT -5
I like this updated look of Neo Cortex.
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Post by Nyu Nozomi Hyuga on May 31, 2017 0:55:23 GMT -5
Crash Bandicoot N. Sane Trilogy hands-on preview and interview – ‘I’d love to work on another Crash game’
GameCentral gets a go on Activision’s remake collection of the first three PS1 Crash Bandicoot games, and talks to its producer.
The power of nostalgia is a curious thing; make a one man weep, make another man sing. Well, not weep maybe, but certainly look around in surprise and confusion. Just a few minutes into having the new Crash Bandicoot remaster collection demonstrated to us, a fellow journo just couldn’t contain himself any longer – and proclaimed out loud that the sound effects from Crash Bandicoot were the soundtrack to his childhood, while appearing to undergo a moment of deep spiritual importance.
We can’t pretend the game had anything like that effect on us, because we have no real nostalgic feeling for the originals. But they were important games, and we do always like to see a developer put their full effort into a remaster. And that definitely seems to be the case with Crash Bandicoot N. Sane Trilogy.
The collection includes the first three PlayStation 1 games in the series, which were made by Uncharted developer Naughty Dog between 1996 and 1998. Along with Mario Kart clone Crash Team Racing, these were the only games Naughty Dog worked on. The series continued on for several years, but there hasn’t been a new console entry since 2008. Although Crash was a prominent part of last year’s Skylanders: Imaginators, and had an extended cameo in Uncharted 4.
Whether there ever will be another standalone sequel depends on how well this collection sells. And that in turn is dependent on not only existing fans but how well newcomers take to the series. And that’s hard to guess at. The Crash Bandicoot games are, after all, extremely old-fashioned, being very linear 3D platformers where you have little freedom of movement. But then, as now, the game was able to compensate for this with fun characters and very focused gameplay.
We were able to play three levels, all taken from the third game Warped. We have to say that the motorcycle racing level really felt just a bit too old school, almost like a SNES era bonus games. But the other levels are so different to anything else today, or even at the time, that we found ourselves happily engrossed by the very precise movements needed to combat the largely static enemies.
Speaking to producer Kara Massie later we were told that the game does not use any of the original programming code and had to be reverse engineered almost from scratch. That seems like an awful lot of work, but the end result is very impressive. The very simplistic polygonal graphics of the original have been updated very well, to something that looks much more modern and yet still has a retro charm.
If Crash is ever to make a mainstream comeback then now is surely the time, but even if there isn’t a new game after this at least Crash Bandicoot N. Sane Trilogy seems a suitable love letter to fans.
KM: So, did you play Crash back in the day?
GC: Well, a bit. I have to admit I don’t think I’ve ever played the third one before though. I can appreciate the games’ place in history, but I wouldn’t say I was as much of a superfan as that other guy.
KM: [laughs]
GC: Which brings me to my first question: who is this collection primarily aimed at? Because there seems to be a clear sense that Activision wants to bring Crash Bandicoot back, what with Skylanders and Uncharted 4 and now this. Or is this all just a one-off anniversary thing?
KM: If it is a one-off or not is a little bit TBD. And I have to speculate a little bit because these decisions get made at head office with people way above my pay grade, but when Shawn Layden [the boss of PlayStation America – GC] wore that Crash Bandicoot T-shirt a few years back people went crazy. For years people had been asking to bring these games back and I think you nailed it when you mentioned the anniversary, because I think people saw it was the 20th anniversary last year and it just seemed really timely. And I think what we’re seeing is a lot of love and interest, and you ask who the primary audience is. I think it’s definitely the nostalgic player. The ones sending us letters that say, ‘Oh, I remember playing with my dad’ – that’s our primary audience for sure.
GC: So is this collection a permeant PlayStation exclusive or just a timed one?
KM: Right now I’m saying it’s released on June 30th on PS4 and PS4 Pro. [laughs]
GC: Now I’m just playing devil’s advocate here. But there is a popular fan argument that Crash – and other PS1 games like WipEout and Spyro – weren’t actually that good. They were just the only games in those genres available on the PS1 and so they became elevated above their station, since PlayStation owners didn’t have access to other similar games on the N64. How would you defend Crash in the face of that?
KM: It’s really interesting. From a producer’s point of view, when you’re always concerned about scope and budget, there is an insane amount of content in these games. We were showing some of those death animations – there’s over a hundred different ways to die throughout the three games. And a death animation is expensive. There’s modelling and animation and sound effects and it takes a lot more effort than you might think. We started this project and we were looking at the amount of content in the three games, and it was like: ‘Woah! These are big games, in terms of all the little details’. It shows how much love and care and passion there was from the original team. It’s like they thought, ‘We’re gonna make a challenging game, you’re gonna die a lot, so what we’re gonna do for you is give you a different way to day almost every time. They didn’t have to do that, but it’s just one of example of how Naughty Dog always went the extra mile with these games, to make them fun and joyful. And there’s so many different enemies too, the original team never, ever cut corners. So that’s one reason why I think they hold up. But they’re just good games. There’s tight gameplay, it’s got great flow in terms of platforming, and I think it also has the right level of challenge. I think there are lots of unapologetically challenging levels, and there’s a real sense of joy and accomplishment when you get through those challenging levels. And I think that really makes the game very compelling. So were they popular originally simply because there wasn’t any alternative? I don’t think so, I think they’re great games.
GC: People are quick to denigrate something as appealing only to nostalgia, and yet they’re always convinced they have more objective reasons for enjoying the things they like.
KM: When we started we knew that these were iconic games, we loved them as well – we had strong memories of playing them – but through the course of development we realised just how much work went into them. The original dev team really brought everything to these games; it’s no wonder they’re so great.
GC: Did you talk to Naughty Dog?
KM: Personally, our dev team didn’t check in with them or anything. But through Sony, Naughty Dog has seen and played the games at a few different stages. And we’ve had feedback from them, and overwhelming it’s been positive. They’re very, very impressed, and quite touched, that we’re doing right by their original games.
GC: Do you have access to the original code? It sounded more like you were reverse engineering it?
KM: It is mostly that. There was a lot of propriety code in a file format that we just couldn’t use. But we did start with geo data that – the analogy I use is it’s like a blueprint to a house – where you can at least see the scale and placement of objects in a level. And that was a really, really good place to start. And that really helped us with the metrics for Crash himself, so we could very careful tune his spins and attacks. But other than that there was nothing else we could use, so we’ve been creating it from scratch.
GC: In terms of the controls, the original at least only used the D-pad so what difficulty did that present? Using the analogue stick would actually make it harder in most cases.
KM: Yes, and we iterated on that quite a bit. We wanted to make the analogue stick controls feel as precise and responsive as the D-pad. We’ve done a lot of dead zone tuning, so depending on the kind of level you’re on, or the came angle being used, it can change to be looser or tighter as needed.
GC: Coming out when he did Crash is obviously very ‘90s. Did you do anything to try and tone that down, or maybe even tone it up – as it were?
KM: That’s a really good question. I think we just tried to embrace the tone, that sort of punk-like, but also innocent and joyful, tone to the character and the game.
GC: Was there any thought to giving him speaking lines?
KM: No, but we threw our whole cinematics team at this project. So all the characters got cinematic quality models, cinematic quality rigs – including full facial rigs. And what that means is we can actually have his face animate in the cut scenes, so you can really bring his personality out.
GC: So What questions do the fans keep asking you? If this was my favourite thing coming back I’d have a hundred questions to keep throwing at you.
KM: Fans are always asking about some of the hidden levels that never made it into the first game…
GC: Oh, I didn’t realise that was a thing. Have you been able to put that into the game?
KM: [smiles] You’ll just have to wait and see! But there’s also lots of little moment-to-moment content that fans will discover. Like a month or two ago we held a contest online to design a new idle animation, and we picked a winner and if you stare at the screen long enough it’ll appear – it’s a little volleyball game with Crash. Exclusivity we obviously get asked about a lot, then about what’s next and are we going to see a new game or Crash Team Racing?
GC: Crash Team Racing is the one I was going to guess at.
KM: [laughs] Yeah, that’s a popular one.
GC: And I assume you’re not going to answer any of those questions?
KM: [laughs] I can’t, but also these decisions aren’t made by me. So we’ll have to see how this game does first. But I’d love to work on another Crash game, this has been marvellous.
GC: Vicarious Visions would be the obvious ones to make it too. But would you have the spare capacity now that you’re also helping out with Destiny 2? Or are you a separate team?
KM: [hesitates] Right now we’re a separate team, dedicated to Crash.
GC: Well I hope you get to do a new game, because I think you did good work with Skylanders. The lack of good quality, family-friendly console games is always a bugbear of mine.
KM: I think that’s one of the things that’s really neat about Crash as well, that you can sit on the sofa with your family, or your roommates if you’re at college, or whoever happens to be around. And you can pass the controller over for them to try, and end up playing together like that. Or even just watching, sitting next to them watching them play through a level is a lot of fun. It’s more social than I think people realise.
GC: Well, as Uncharted 4 demonstrated.
KM: [laughs]
GC: Okay, that’s great. Thank you.
KM: Thank you, thanks for the interesting questions.
Source: metro.co.uk
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Post by Nyu Nozomi Hyuga on Jun 9, 2017 2:39:46 GMT -5
Crash Bandicoot N. Sane Trilogy Tomb Wader & Future Frenzy
Written by: NyuNozomiHyuga
We've seen footages of Crash Bandicoot: Warped like Double Header, Orange Asphalt, & Gone Tomorrow. But we got more Crash Warped videos from Tomb Wader the 3rd Egyptian Level and Future Frenzy the 1st Future Level (also a hidden Gem path).
Source: dualshockers
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Post by Nyu Nozomi Hyuga on Jun 9, 2017 3:24:38 GMT -5
Heres an article about Crash from dualshockers:
Activision Reveals E3 Line-up; Teases “Special Crash” Announcement
Today, publisher Activision announced its E3 2017 line-up: confirming Call of Duty: WWII, Destiny 2, and Crash Bandicoot N. Sane Trilogy’s presence at the show. Additionally, the publisher also teased that a “special Crash” announcement is inbound.
Activision will be packing Crash Bandicoot N. Sane Trilogy, which is actually poised to release only two weeks after E3. As mentioned above, Activision has also teased a “special Crash announcement” for E3. Now whether this is a new installment in the series or a Crash Team Racing remake or something else, is hard to say. But it does at least confirm that the year of the Bandicoot will live on at this year’s E3.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Jun 16, 2017 12:46:55 GMT -5
I'm glad it's aimed at nostalgic people. I like old school games.
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Post by Nyu Nozomi Hyuga on Jun 17, 2017 3:50:00 GMT -5
Better With Crashitude and Coco Bandicoot as Playable Character Written by: NyuNozomiHyuga E3 has happen, we got trailers that features Launch Gameplay & Coco Bandicoot will be a Playable Character. First we look at is "Better With Crashitude" where we begin with comparison with classic games to next gen hardware we get glimpse of bosses featuring Ripper Roo (Crash 2), N.Gin (Crash 2), & Dr. Neo Cortex (Crash 2) along with Coco Bandicoot. And finally we also get a showcase which features Coco Bandicoot platforming plus some of Crash Warped levels that is Coco Levels only heres a description from gematsu: In the remastered Crash Bandicoot N. Sane Trilogy, Coco has decided to hack into the Time Twister to travel back in time to help Crash in his previous adventures. Now as a fully playable (and a bit sassy) character across all three games, fans can switch between playing as Crash or Coco. Both characters have an N. Sane set of special attacks – each with their own style! Where Crash body slams enemies, Coco takes them out with the impact of a double leg drop! Fans will love to see all her new moves and animations, including idle moves like dancing with Crash. gematsu.com/gallery/crash-bandicoot-n-sane-trilogy/june-13-2017/Source: dualshockers & gematsu
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Post by Nyu Nozomi Hyuga on Jun 17, 2017 3:59:53 GMT -5
Crash Bandicoot N. Sane Trilogy Trophies are listed and there are 3 Platinum Trophies
Written By: NyuNozomiHyuga
With Crash Bandicoot N. Sane Trilogy coming at the end of the month, we have some trophies listed for all the 3 games that we can get.
Crash Bandicoot
Platinum
The N. Trepid Crash Bandicoot! – Collect all the Crash Bandicoot Trophies
Gold
Nitrus Broken – Defeat N. Brio Cortex N. Capacitated – Defeat N. Cortex More Gems Are Better Than None– Earn 13 Gems The Ultimate Gem Path – Earn 26 Gems Practice Makes Perfect! – Earn 26 Relics (gold or better) No Holds Barred – Defeat 5 enemies with Coco’s Spin On Cloud 99 – Earn 99 Lives
Silver
Koala Konked – Defeat Koala Kong Pinstripe Patooey – Defeat Pinstripe Potoroo A Hidden Gem – Discover a Gem Path after earning a Color Gem Cortex’s Crazed Contest – Earn the Key in Sunset Vista Cortex’s Terrifying Trial – Earn the Key in Jaws of Darkness Could Go… All… The… Way! – Earn 10 Relics (gold or better) I See London, I See France – Die.
Bronze
Papu Popped – Defeat Papu-Papu Ripper Ruined – Defeat Ripper Roo Spin Doctor – In a single level, spin an enemy into another enemy twice I Meant To Do That! – Spin away an Extra Life That’s What Those Do! – Enter a Bonus Round after collecting 3 Character Tokens Catch Me If You Can! – Earn 5 Relics. Feeeed Meeeee! – Die The Box That Broke the Bandicoot’s Back –Miss a lot of boxes
Crash Bandicoot 2: Cortex Strikes Back
Platinum
The N. Credible Crash Bandicoot! – Collectall the Crash Bandicoot 2: Cortex Strikes Back trophies
Gold
Cortex N. Adequate – Defeat N. Cortex One Man’s Trash – Earn 21 Gems Laser Powered Vengeance – Earn 42 Gems Wumpa-Burner Engaged! – Earn 27 Relics (gold or better) Boom Shakalaka! – Defeat 5 enemies with Coco’s Double Leg Drop 99 Percent Perspiration – Earn 99 lives.
Silver
Tiny Tricked – Defeat Tiny Tiger Mech Wrecked – Defeat N. Gin A Diamond in the Rough – Discover a Gem Path after earning a Color Gem Cheated Death (For the Time Being) –Discover a Death Route Jumping the Jetboard – Unlocked the Secret Exit in Air Crash Island Hopping – Unlocked the Secret Exit in Bear Down The Flora Flop –Unlocked the Secret Exit in Diggin’ It No Bear Left Behind – Unlocked the Secret Exit in Unbearable Hang In There, Maybe! – Unlocked the Secret Exit in Hangin’ Out Light the Fires! – Earn 10 Relics (gold or better) Crash Cubed – Fly, then die
Bronze
Professor Pulverized – Defeat Ripper Roo Komodo No Mo – Defeat the Komodo Brothers A Road Less Traveled – Discover a “?” Bonus Path Kick the Tires!– Earn 5 Relics A Helping Paw– Don’t feel guilty about jumping on him Buzz Off! –Die as Crash Cortex N. Furiated– Just “forget” it. Repeatedly
Crash Bandicoot 3: Warped
Platinum
The N. Vincible Crash Bandicoot! – Collect all the Crash Bandicoot: Warped trophies
Gold
Cortex N. Carcerated – Defeat N. Cortex Leave No Gem Unturned – Earn 21 Gems Bringing Down the House – Earn 42 Gems Boo-yah, Grandma! Boo-yah! – Earn 30 Relics (gold or better) Category Five – Defeat 5 enemies with Coco’s Savage Hurricane Spin A Stitch in Time Save 99 – Earn 99 Lives
Silver
A Nefarious Trophy – Defeat N. Tropy Mech Wrecked, Again! – Defeat N. Gin A Cut Above the Rest – Discover a Gem Path after earning a Color Gem Not a Scratch (Give It Time) – Discover a Death Route UFO Xing – Discovered the Secret Exit in Road Crash Getting Carried Away – Discovered the Secret Exit in Dino Might! Giving 102%! – Earn the Gems in the bonus levels Is There a Problem, Granny?! – Earn 10 Relics (gold or better) Keeping Crash Under Wraps – Die Your Moment of Zen – Avoid whatever he’s flinging at you
Bronze
Tiny Trounced – Defeat Tiny Tiger Penta’s Revenge – Defeat Dingodile Taking the Scenic Route – Discover a “?” Bonus Path Buckle Up, Boys, Buckle Up! – Earn 5 Relics The Riddle of the Sphynx – Have your bazooka ready Accept No Substitutes – Shoot the imposter Warts and All – Die Trigger Clickin’ Good – Shoot 5 of them in a single level
Source: dualshockers
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Post by Nyu Nozomi Hyuga on Jun 25, 2017 2:14:39 GMT -5
Crash Bandicoot N. Sane Trilogy Cutscenes Written By: NyuNozomiHyuga Within 5 Days, we are going to see the release of Crash Bandicoot N. Sane Trilogy. We got a bundle of cutscene related stuff from Intros of Crash 2 & Crash 3 along with extra cutscenes you get when your making progress getting Crystals. First lets check some Crash 2 content, the starter is the games intro where we see Cortex falling off from his hover board fall into a cave where he discovers a Crystal: Original: 0:00 N. Sane Trilogy: 1:15 Next one we have is when you collected 3 Crystals in the First Warp Room: N. Sane Trilogy Original: 4:28 Then we have a video comparison when you collect your first Gem which you get your introduction to Dr. N. Brio about wanting to stop Crash from collecting Crystals and to destroy Cortex's Space Station: Original: 0:00 N. Sane Trilogy: 0:58 The last for Crash 2 is what happens when you defeat Ripper Roo and move to the Second Warp Room: Original: 0:00 N. Sane Trilogy: 0:50 Now its time to check some Crash 3 content, and were starting with the games intro where Cortex's Space Station was destroyed and crashes the temple setting Uka Uka free from his prison: N. Sane Trilogy: Original: The next we have is the second Timetwister Message when your about to enter your 4th Level where we have our introduction to Tiny Tiger: Original: 0:00 N. Sane Trilogy: 0:15 Heres the 4th Timetwister Message after you defeat Tiny, where Aku Aku reminds you that the Second Warp Room has been open and you could go back to save your progress: Original: 0:00 N. Sane Trilogy: 0:23 After you get your message from Aku Aku when you go to the Second Warp Room and enter your first level in that area where your confronted with another Timetwister Message: Original: 0:00 N. Sane Trilogy: 0:19 Next we have all of Dingodile Timetwister Messages when your about to enter 4th level in 2nd area, and when your going to fight Dingodile: Original: N. Sane Trilogy: Heres our next Timetwister Message where we go to the 3rd Warp Room and have our first introduction to Dr. N. Tropy Master of Time and Creater to the Timetwister Itself: Original: 0:00 N. Sane Trilogy: 0:24 And lastly we got some Timetwister Messages of N. Gin (plus previous one without commentary): For Original check this page look for May 27, 2017 at 1:39am by NyuNozomiHyuga: thacmaster.proboards.com/thread/3085/crash-bandicoot?page=1N. Sane Trilogy: Source: Youtube (Alex The Lighting dragon, Ruby Rogers, imnotcopyingfred, Johnny Cooper 64, Mr. SnappyEagle, & Albietroz)
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Post by Nyu Nozomi Hyuga on Jun 26, 2017 1:09:26 GMT -5
Crash Bandicoot N. Sane Trilogy Coco's & Bosses gameplay
(For Bosses 19:05 Papu Papu, 21:40 Dingodile
Source: Youtube (PS4Trophies, CrystalBlazier, imnotcopyingfred, NukemDukem, Ruby Rogers, & Tealgamemaster)
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Post by Nyu Nozomi Hyuga on Jun 28, 2017 1:52:39 GMT -5
Crash Bandicoot N. Sane Trilogy Ads & Main Intro
Written By: NyuNozomiHyuga
Within 2 days we will be seeing Crash Bandicoot N. Sane Trilogy being release for PS4. Do you remember the old commercials of Crash Bandicoot where we see our guy in Bandicoot suit doing stuff from visiting Nintendo HQ, siting at a diner, getting through airport security etc. for a refresher heres a video that is compilation of Crash Bandicoot US:
at 0:42 for the Crash Costume parts and the rest.
At the Crash Bandicoot Youtube Channel there are two adds that feature Crash doing exercise & getting his fur polish at the Salon which is likely to give you memories if you remember the Crash Bandicoot/Playstation Commercials.
We also have the main intro when you start up the game, which you get Cortex talking when you see Activision & Vicarious Visions pretty much how it was like when you started up Crash Bandicoot: Warped. You see the retro look of Crash and a new gen machine where you throw old retro polygons to transform into HD versions of the items and Crash himself.
Source: Youtube (Crash Bandicoot, CrashBandicootCentral, & Tealgamemaster)
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Post by Nyu Nozomi Hyuga on Jun 29, 2017 3:37:49 GMT -5
Crash Bandicoot N. Sane Trilogy N. Saner Gameplay Trailer
Recently, Activision released a new trailer which is a comparison of the original Crash Bandicoot (Naughty Dog) & Crash Bandicoot N. Sane Trilogy (Vicarious Visions). Tomorrow Crash Bandicoot N. Sane Trilogy will be available for PS4, and Crash himself from 1997 would say "Because Playstation Rules! HA"
Source: dualshockers
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Post by Nyu Nozomi Hyuga on Jul 8, 2017 2:11:01 GMT -5
Crash Bandicoot for SDCC17
Written By: NyuNozomiHyuga
With Crash Bandicoot N. Sane Trilogy released exclusive to PS4, we still got more Crash info to get into. As of recently Activision has their announcements ranging from Call of Duty WWII, Destiny 2, but most importantly Crash Bandicoot. Here are the details for Comic Con:
Thursday, July 20
Crash Bandicoot Then and Now
When: 10:30 a.m. to 11:30 a.m.
Where: Room 24ABC
Crash Bandicoot is back! One of the most iconic entertainment characters of the last 20 years, Crash is enhanced, entranced, and ready to dance at SDCC. This fan-focused panel celebrates the world-famous marsupial with a nostalgic look at the original games from the ’90s and rich discussion of this year’s Crash Bandicoot N. Sane Trilogy, the newly remastered game collection. Panelists from key companies like Vicarious Visions, Naughty Dog, and Dark Horse will share stories from then and now. Topics include the N. Sane Trilogy development process, including the art and character modeling that transformed the beloved classic game into a modern experience. There will also be exclusive giveaways, and a special surprise for fans!
Source: gematsu
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Jul 12, 2017 16:13:34 GMT -5
I've seen a video of someone playing the updated look and it looks great.
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Post by Nyu Nozomi Hyuga on Jul 20, 2017 17:56:02 GMT -5
Crash Bandicoot Censored Gaming Edition
Written By: NyuNozomiHyuga
While were enjoying our HD recreation of the Crash Bandicoot Trilogy, Censored Gaming has lots of content ranging from how Crash Bandicoot is different in Japan, why we don't have Tawna Bandicoot (Crash's Girlfriend) in future Crash games (except Boom Bang) along with Naughty Dogs original vision for Tawna, they also have a top 5 Crazy Commercials that you could only see in Japanese broadcasting, and compilations of different voices of Crash from every region (mainly Cortex, Coco, Uka Uka, & Aku Aku). We also have full karaoke of Crash Bandicoot 2 Japanese Video.
Source: Youtube Censored Gaming
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Post by Nyu Nozomi Hyuga on Jul 20, 2017 18:09:04 GMT -5
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Post by Nyu Nozomi Hyuga on Feb 14, 2018 3:44:12 GMT -5
Report: Crash Bandicoot N. Sane Trilogy is Coming to PC and Switch Later this Year
Crash Bandicoot N. Sane Trilogy blew up when it hit store shelves last year and revitalized the franchise in ways that many didn’t expect. To capitalize on that success, it seems like Activision might be bringing the N. Sane Trilogy to new platforms later this year.
The journey to get to this information is a bit odd but stick with me here. In the spring 2018 issue of a European magazine called Licensing Source Book Europe, a licensing manager named Max Arguile from a company called GB Eye outright claims that Crash Bandicoot N. Sane Trilogy will be coming to both Switch and PC. GB Eye is in the business of selling merchandise and works closely alongside Activision in the sale of products related to their properties.
When talking about what people should look forward to in 2018, Arguile says that Crash Bandicoot is the property that you’ll want to keep an eye on. He says the following:
“The new game was a huge success at retail with no marketing spend. Next year it will be going broader (Switch and PC) and there will be a new game in 2019. Activision have a five-year plan for this and GB eye is delighted to be fully on board for all products.”
The notion of bringing Crash Bandicoot N. Sane Trilogy to new platforms isn’t too shocking considering the game’s massive sales on PS4 alone last year but what’s even more intriguing is the potential tease of an all-new Crash Bandicoot title coming in 2019. It’s also worth noting that while Xbox One wasn’t listed as a potential platform in this leak, that doesn’t necessarily mean it won’t be arriving there as well if this information is indeed true.
Source: dualshockers
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Post by Nyu Nozomi Hyuga on Mar 9, 2018 3:49:43 GMT -5
Crash Bandicoot N. Sane Trilogy for Switch, Xbox One, & PC announced
Source: dualshockers
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Mar 9, 2018 4:43:24 GMT -5
Crash Bandicoot on the PC? I'm on that!
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Mar 9, 2018 6:08:49 GMT -5
If it's on PC... I'm getting it!
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Post by Nyu Nozomi Hyuga on Dec 11, 2018 3:55:28 GMT -5
Developed by Beenox and published by Activision, a wholly owned subsidiary of Activision Blizzard, Inc., Crash Team Racing Nitro-Fueled is built from the ground up and remasters the original Crash racing game by bringing the characters, karts, tracks and arenas to modern console HD graphics. Fans will be able to see Crash and friends’ expressions and antics in beautiful detail as they blast each other with power-ups and whiz around the corners in all the original racetracks. The stakes are high and the competition is fierce as players race with a variety of Crash Bandicoot series characters, including Crash, Coco, Dr. Neo Cortex and others against the egomaniacal Nitros Oxide to save our planet from destruction. In the new game, Adventure, Arcade Single Race and Cup Race, Time Trials and Battle Mode are back. Play Crash Team Racing Nitro-Fueled single player or vs. friends both online and offline. “The love that fans have for Crash Team Racing goes beyond just a fun kart racing game, and we’re excited to finally show fans what we’ve been working on to celebrate its 20th anniversary,” said Thomas Wilson, Co-Studio Head at Beenox. “Not only are we revamping Crash Team Racing from the kart up in Crash Team Racing Nitro-Fueled, we are giving fans a whole lot more including all the characters and tracks they love, with tons of added animations and personality that the original platform just couldn’t convey. We can’t wait to see fans go head-to-head as they test their Crash kart racing mettle in online multiplayer.” Players who want to kick their Crash Team Racing Nitro-Fueled into the highest gear can pre-order the Crash Team Racing Nitro-Fueled – Nitros Oxide Edition. In the digital deluxe edition, the self-proclaimed fastest racer in the galaxy, Nitros Oxide will be a playable character from day one in all game modes. Players will also receive the full Crash Team Racing Nitro-Fueled game, Oxide’s Hovercraft kart, space-themed character skins for Crash, Coco, Cortex, and much more. Players who do not purchase the Nitros Oxide Edition can earn the Nitros Oxide character and Oxide’s Hovercraft kart by completing some of the fiercest challenges in the Adventure Mode. gematsu.com/gallery/crash-team-racing-nitro-fueled/december-6-2018/Source: gematsu
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Dec 12, 2018 1:10:45 GMT -5
Considered one of the best racing games of all time. I can't wait to get my hand on it!
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