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Post by MGNoxa on Jan 5, 2016 16:51:58 GMT -5
“Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you.”
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 5, 2016 23:41:09 GMT -5
Any other best game candidates?
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Post by MGNoxa on Jan 7, 2016 9:58:25 GMT -5
Any other best game candidates? Assassin's Creed Syndicate was pretty good, best lead characters since Ezio and a fun setting. DmC: Devil May Cry: Definitive Edition and Devil May Cry 4 Special Edition of both pretty good, DMC4 is miles better but both are definitely worth looking at. Best yet all three have hot babes. Evie Frye Kat Trish and Lady
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 7, 2016 10:38:40 GMT -5
You're the most positive person about DmC that I've ever seen.
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Post by MGNoxa on Jan 7, 2016 10:48:23 GMT -5
You're the most positive person about DmC that I've ever seen. It's not a bad game it's just a bad Devil May Cry. The Definitive Edition tries to make it more like Devil May Cry in some ways it succeeds, in others it doesn't but the big problems are still there. Still not a big fan of the design of Dante (Donte) but he aint the worse and if you look at the concept art for him... Serious WTF, he could've looked so bad. (one of my favourite trailers)
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 7, 2016 11:17:48 GMT -5
What did they change in the new edition?
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Post by MGNoxa on Jan 7, 2016 11:26:22 GMT -5
What did they change in the new edition? You can now hurt colour coded enemies with any weapon (they can only be stunned by the right weapon but this is still a great change.) Lock on is now in the game. Button mapping. Turbo Mode (if you're into that.) Better rankings, now you can't just spam Demon weapons to get SSS rank. Better damage scaling, you can't use certain weapons to easily kill people. Harder difficulties are now harder. Item locations have been changed (not really worth mentioning but it's something for those that have already played the game.) New cutscenes (One was added better establishing character relationships, another just adds few seconds at the end of the game, it's nothing special and there was another that I can't remember.) The stupid hat Vergil wore is now gone. And it comes with the Vergil's Downfall DLC and all the changes up above are applied to the DLC. And of course typical remaster stuff specific to consoles such as 60fps and 1080p.
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
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Post by The Big Daddy C-Master on Jan 7, 2016 12:31:36 GMT -5
God that's an awful hat.
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Post by MGNoxa on Jan 7, 2016 14:45:51 GMT -5
Everybody said it was stupid and Ninja Theory didn't listen. Then the Definitive Edition doesn't have the hat... I don't know how involved Ninja Theory was with the Definitive Edition but I find it hilarious that Vergil not wearing a hat is the Definitive DmC Vergil.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 7, 2016 14:51:57 GMT -5
I think they tried too hard to be honest.
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Post by MGNoxa on Jan 7, 2016 15:04:02 GMT -5
I think they tried too hard to be honest. They tried way too hard with Dante (Donte) a lot of the "Look how cool he is!" moments are just him going around being a dick.
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Post by JACK-2 on Jan 7, 2016 16:11:16 GMT -5
I personally always like the first Devil May Cry the most. The enemies and the A.I. was much better. But everyone always went bat shit for 3. Which is good, but the combo emphasis and dumbed down damage sponge enemies weren't to my liking.
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Post by MGNoxa on Jan 7, 2016 16:30:17 GMT -5
I personally always like the first Devil May Cry the most. The enemies and the A.I. was much better. But everyone always went bat shit for 3. Which is good, but the combo emphasis and dumbed down damage sponge enemies weren't to my liking. dmc1 has it's fair share of bullet sponge enemies.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 7, 2016 16:36:53 GMT -5
I personally always like the first Devil May Cry the most. The enemies and the A.I. was much better. But everyone always went bat shit for 3. Which is good, but the combo emphasis and dumbed down damage sponge enemies weren't to my liking. I tend to like the straightforward nature of older games. Newer games tend to go over the top but most like that better.
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Post by MGNoxa on Jan 7, 2016 17:49:48 GMT -5
I tend to like the straightforward nature of older games. Newer games tend to go over the top but most like that better. Sometimes the simplistic nature of older games and newer stuff is better than trying to go complicated.
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Post by JACK-2 on Jan 7, 2016 18:25:29 GMT -5
dmc1 has it's fair share of bullet sponge enemies. Outside of the marionettes not really. Nothing like DMC3 hells jailers which were the main enemies for a majority of the game. The enemy varity plus their arsenal was much better in 1 than in 3. Deathscythes or Shadows have no equivalents in DMC3.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 7, 2016 23:49:37 GMT -5
dmc1 has it's fair share of bullet sponge enemies. Outside of the marionettes not really. Nothing like DMC3 hells jailers which were the main enemies for a majority of the game. The enemy varity plus their arsenal was much better in 1 than in 3. Deathscythes or Shadows have no equivalents in DMC3. Are you saying DMC3 is more repetitive and less about skill?
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Post by JACK-2 on Jan 8, 2016 4:38:18 GMT -5
It's more about generating stylsh and long combos. Which is a skill versus fighting skilled enemy a.i like part 1.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 8, 2016 4:49:25 GMT -5
It's more about generating stylsh and long combos. Which is a skill versus fighting skilled enemy a.i like part 1. That's what DMC is known for now. You said it had fake difficulty too?
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Post by JACK-2 on Jan 8, 2016 6:09:52 GMT -5
That's what DMC is known for now. You said it had fake difficulty too? Yeah, that's the direction it's skewed towards now. It's not bad but I prefer the original horror game and enemy's. Fake difficulty via dumb damage sponges. That have poor attack patterns, won't attack off screen and alot times are idle.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 8, 2016 7:04:22 GMT -5
That's what DMC is known for now. You said it had fake difficulty too? Yeah, that's the direction it's skewed towards now. It's not bad but I prefer the original horror game and enemy's. Fake difficulty via dumb damage sponges. That have poor attack patterns, won't attack off screen and alot times are idle. What about high damage jumps ala Ninja Gaiden Black 2?
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Post by MGNoxa on Jan 8, 2016 7:15:58 GMT -5
That's what DMC is known for now. You said it had fake difficulty too? Yeah, that's the direction it's skewed towards now. It's not bad but I prefer the original horror game and enemy's. Fake difficulty via dumb damage sponges. That have poor attack patterns, won't attack off screen and alot times are idle. Well they don't attack off screen because of frustration, it's unrealistic but getting hit by something you can't see is unfair. Have you played DMC1 on Dante Must Die? When the enemies DT they become massive bullet sponges. I wouldn't say DMC3 has fake difficulty, idle enemies or bullet sponges, the enemies can take some time to kill especially early on but you get better at the game, unlock skills and then you can kill them quickly and stylishly even on DMD mode because you can't let them DT otherwise they take ages to kill. What exactly do you mean by "fake difficulty"? The enemies not attacking while off screen? Ranking system? Or enemies dealing and taking more damage on higher difficulties? I don't think the enemies are idle in DMC3, some take a while to attack or have long animations but early on you can get hit by them quite easily but it's the harder enemies that are the real challenge. Also DMC3 does have the Deathscythe like enemies (go to 09:35 in the video below) but off the top of my head the only other Devil May Cry which features anything similar to Shadows is DMC4.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 8, 2016 7:55:02 GMT -5
Yeah, that's the direction it's skewed towards now. It's not bad but I prefer the original horror game and enemy's. Fake difficulty via dumb damage sponges. That have poor attack patterns, won't attack off screen and alot times are idle. Well they don't attack off screen because of frustration, it's unrealistic but getting hit by something you can't see is unfair. Have you played DMC1 on Dante Must Die? When the enemies DT they become massive bullet sponges. I wouldn't say DMC3 has fake difficulty, idle enemies or bullet sponges, the enemies can take some time to kill especially early on but you get better at the game, unlock skills and then you can kill them quickly and stylishly even on DMD mode because you can't let them DT otherwise they take ages to kill. What exactly do you mean by "fake difficulty"? The enemies not attacking while off screen? Ranking system? Or enemies dealing and taking more damage on higher difficulties? I don't think the enemies are idle in DMC3, some take a while to attack or have long animations but early on you can get hit by them quite easily but it's the harder enemies that are the real challenge. Also DMC3 does have the Deathscythe like enemies (go to 09:35 in the video below) but off the top of my head the only other Devil May Cry which features anything similar to Shadows is DMC4. By fake difficulty he means just artificial difficulty that doesn't test skill and is hard for the wrong reason.
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Post by MGNoxa on Jan 8, 2016 8:38:19 GMT -5
By fake difficulty he means just artificial difficulty that doesn't test skill and is hard for the wrong reason. It does test skill, every Devil May Cry tests skill including DMC2. If you aren't playing at the top of your game by the end of each one then the final boss will kick your ass. You fight Vergil three times in DMC3 and each time you fight him if you haven't got better at the game you're going to lose unless you spam items which will give you a bad rank. As for the claim of Artificial Difficulty, I just don't think this is true. A good example of Artificial Difficulty is Resident Evil Revelations, when you play that game on harder difficulties instead of it being harder all the enemies just take more damage and deal more damage or a more classic example of Artificial Difficulty is the original Casltevania a lot of that game is designed to make you fail with no real solution other than luck. Yeah the enemies in DMC3 take more damage but you need to learn to kill them quicker with new skills and new weapons, even DMC1 is like this where all of the enemies will take ages to kill unless you play as best as you can. I think I know why JACK-2 prefers the original, it's got a more unique tone and the gameplay is very deliberate but a lot of the problems of DMC3 aren't actual problems, idle enemies are idle because later in the game they'll be harder and you need to learn how to kill them, enemies take a lot of damage to teach you how to do the combos and switch weapons mid-combo, I can't think of any poor attack patterns in the game, there's no attacks that are unavoidable if you know what to look for. DMC3 has been taken over by an elitist group of people who claim you aren't playing it right if you aren't getting SSS Rank Combos or keeping enemies alive in order to extend combos as far as you can... they're wrong that's just how they like to play. Most of my love of Video Games comes from the setting and characters and that's why I love Devil May Cry, the fact that it's got Gameplay with tons of options and flashy combos is just a bonus. I don't want to come across like I'm saying your opinion is wrong JACK-2 games are subjective so everybody is right in their own way, I just want to bring my opinions on DMC3 to the table because I don't think yours show the game in the right light. Again opinions and there is many people out there that prefer the first Devil May Cry probably for the same reasons you listed, there's stuff in the first DMC that I prefer over the others but I just wanted to say why I don't think it has Artificial Difficulty and so on. But I think we can all agree that... Lady is the best DMC Girl.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 8, 2016 9:02:20 GMT -5
Great post. I am on my phone so I won't make a longer post.
I am so proud.
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Post by JACK-2 on Jan 8, 2016 14:16:27 GMT -5
It is artificial difficulty because the enemies aren't really harder in the sense that they put more pressure on you or because they have a plethora of attack or defensive patterns. They are "hard" because they simply scale the damage up and give the enemy more HP. That's text book artificial difficulty.
Me liking it doesn't change the fact that enemies on 1 are smarter in 3 minus the boss fights where they would be around the same. Skill is relative, being able to pull long strings of combos certainly is a skill. But, it's not the same type of skill as picking apart a tough enemy via good positioning and well timed offense and defense. None of which you need as much since dmc 3 enemies are dumbed down and rely on scaled damage to win.
I like DMC3 and DMC overall, but 1 gameplay wise is the best.
Story wise and settings now that's subjective and it's fine if you prefer 3 over 1 or what not. Hell, if you like stylish combos in 3 over 1 that is fine as well. But, it doesn't change the observations on the enemies and how watered down they are.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Jan 8, 2016 14:25:55 GMT -5
I think both of you make some solid points. When you say the enemies are watered down are you saying they have bad AI but lots of health.
I think both of you should do a pro and con list of DMC1 and DMC3 to compare and contrast what elements you like style wise and challenge wise.
I want to see exactly where the divide is.
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Post by JACK-2 on Jan 8, 2016 14:41:52 GMT -5
I think both of you make some solid points. When you say the enemies are watered down are you saying they have bad AI but lots of health. I think both of you should do a pro and con list of DMC1 and DMC3 to compare and contrast what elements you like style wise and challenge wise. I want to see exactly where the divide is. Poor A.I. with high health and damage output is what I'm arguing. Outside of bosses the enemies in 3 are garbage compared to the original. Dmc 1 pros: Better basic enemies with alot of variations between the enemy types Dmc 1 cons; Triangle jump Ver bare bones Dmc 3 pros: Lots of styles and variety for the main characters. Dmc 3 cons: Bad A.I. with artificial difficulty.
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Post by MGNoxa on Jan 8, 2016 14:54:04 GMT -5
It is artificial difficulty because the enemies aren't really harder in the sense that they put more pressure on you or because they have a plethora of attack or defensive patterns. They are "hard" because they simply scale the damage up and give the enemy more HP. That's text book artificial difficulty. Me liking it doesn't change the fact that enemies on 1 are smarter in 3 minus the boss fights where they would be around the same. Skill is relative, being able to pull long strings of combos certainly is a skill. But, it's not the same type of skill as picking apart a tough enemy via good positioning and well timed offense and defense. None of which you need as much since dmc 3 enemies are dumbed down and rely on scaled damage to win. I like DMC3 and DMC overall, but 1 gameplay wise is the best. Story wise and settings now that's subjective and it's fine if you prefer 3 over 1 or what not. Hell, if you like stylish combos in 3 over 1 that is fine as well. But, it doesn't change the observations on the enemies and how watered down they are. They're really no different than DMC1 enemies, I just don't understand how DMC3 is artificial difficulty and DMC1 isn't. Good positioning and well timed offence and defence is just as important in DMC3, it's important in all Devil May Cry's even DmC.
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Post by JACK-2 on Jan 8, 2016 15:04:56 GMT -5
They're completely different. How are they the same? The hells jailers/scythes will literally just stand there waiting for you to hit them and have like 2 attack patterns. Are you seriously telling me the scythes in DMC3 are like this:
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