The Big Daddy C-Master
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Post by The Big Daddy C-Master on Feb 4, 2015 9:16:21 GMT -5
Not really into collector editions, but this one adds four characters (but quite expensive): www.eventhubs.com/news/2015/feb/03/4-dlc-fighters-set-appear-mortal-kombat-x-klassic-kombatants-iconic-guest-characters-kollectors-edition-bundles-detailed/"Earlier today, Warner Bros. released the details on not one, not two, but four different Mortal Kombat X Kollector's Edition bundles. Those looking to snatch up some extra goodies along with NetherRealm Studios' upcoming fighter have a variety of options to choose from.
There are two higher-end versions of the Kollector's Edition, both of which include a different statue of Scorpion. The second most expensive of the litter features a statue created by two designers that together go by the name of Coarse. The Coarse figure has it's own style to it, and those who purchase this edition will receive an in-game costume that reflects the look of the statue.
These Kollector's Editions come packed with a number of other things, including a comic book, a collectable case, and more. What peaked our interest the most, however, is the "Kombat Pack."
Check out the description below. The Kombat Pack, which includes access to four add-on playable characters from Klassic Kombatants to Iconic guest characters.
That's right! It looks as though four DLC fighters are set to be added into Mortal Kombat X, some of which are "iconic guest characters." NRS' previous fighting game project, Injustice: Gods Among Us, allowed players to purchase a season pass, giving them access to four DLC characters at a discounted price. Chances are the Kombat Pack will work in the same vein.
Whether Goro is included in these "four add-on playable characters" or not is still yet to be determined. But we can conclude from this information that we'll at least see four DLC fighters enter the fray.
Hit the jump to check out a breakdown of each Kollector's Edition bundle.
Mortal Kombat X: Kollector’s Edition by Coarse
• Exclusive Scorpion figurine and Certificate of Authenticity, designed by Coarse. Coarse has been recognized in Collector and Designer figure communities for their artistic approach, dedication to detail, and unique storytelling through sculpture.
• In-game Gold Scorpion Skin, inspired by the Coarse figurine.
• The Kombat Pack, which includes access to four add-on playable characters from Klassic Kombatants to Iconic guest characters.
• Available for PS4 and Xbox One.
MSRP: $149.99
Click images for larger versions
You can also view a video that shows a behind-the-scenes look at the Coarse Edition below.
Mortal Kombat X Kollector’s Edition -- imported from Europe and available for pre-order on Amazon exclusively
• Scorpion Statue.
• Exclusive Steel Pack and Steel Card.
• Mortal Kombat X: Blood Ties Comic Book Volume 1.
• In-game Gold Scorpion Skin.
• The Kombat Pack.
• Available for PS4 and Xbox One.
MSRP: $179.99
Mortal Kombat X Premium Edition (only available via download)
• The Kombat Pack.
• PS3, PS4, Xbox 360, Xbox One, and PC.
MSRP: $89.99
Mortal Kombat X Limited Edition -- available for pre-order exclusively at GameStop
• Exclusive Scorpion Skin - this skin design, inspired by the Cold War, is a collaboration between NetherRealm Studios and a fan artist from the MKKollective.com, a crowd-sourced destination where Mortal Kombat enthusiasts can upload, submit and share their MK-related art, images, cosplay, music and videos.
• The Kombat Pack.
• Available for PS4 and Xbox One.
MSRP: $94.99"
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 1:07:26 GMT -5
Do you think they've fixed the female's faces this time around? www.eventhubs.com/news/2015/feb/06/kitana-takes-her-mask-and-uses-jades-weapons-references-cyrax-and-rain-possible-upcoming-characters-ign-insider-video/"At recent preview event for Mortal Kombat X, IGN discovered some interesting news regarding Kitana and some hints at a few more possible characters.
Each character in MKX will have 3 variations that will include unique move sets and play styles. One of Kitana's is the 'Mournful' variation wherein she gets Jade's staff and glave.
Though traditionally, the inclusion of a character's specific weapons would likely hint at their being in the game, the situation here seems to point more toward Jade's demise in the story.
It sounds more like Kitana is mourning Jade's death and using her weapons to perhaps carry on her legacy.
You can see some footage of Kitana using Jade's purple staff as well as exposing her full face below. Click images for animated versions
Additionally, in one of the tower modes, wherein players will fight under varying special circumstances, Cyrax's bombs and Rain's water bubble were referenced.
Our guess is that this means you'll be fighting while Cyrax bombs or water bubbles randomly appear on the stage to disrupts the flow of the fight. None of the three characters referenced were at all confirmed to be in the game.
You can see the video by hitting the jump below.
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Post by JACK-2 on Feb 7, 2015 2:54:08 GMT -5
Based off Cassie Cages character model? Doubt it, but her comic version looks nice. On another note, faction mode looks awesome.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
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Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 3:05:38 GMT -5
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Post by JACK-2 on Feb 7, 2015 3:26:18 GMT -5
Better, but still. . .I guess I'm too used to Street Fighter and the anime faces lol. But, I'm more hyped about MKX than SF5 for now.
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
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Post by The Big Daddy C-Master on Feb 7, 2015 3:38:01 GMT -5
Better, but still. . .I guess I'm too used to Street Fighter and the anime faces lol. But, I'm more hyped about MKX than SF5 for now. Yea still manly. They could learn from DoA in that regard. MK has more original ideas, their fighting engine tends to be more broken but that's another matter. SF5 isn't far along so I can't say outside of the projectiles.
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Post by JACK-2 on Feb 7, 2015 3:42:16 GMT -5
I like the combo system for MK. 3-D style juggles on 2-D gameplay seems more like a 2.5-D game than SF. Yeah, they have much better ideas much more creative. Lots of play-styles that attract casuals and keep things interesting. I love Challenge tower, they also have good story mode. They know how to put content that attracts general players without dumbing things down like SF4 did. Which is surprising since SF has always been considered better in terms of Gameplay than MK.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 3:48:01 GMT -5
I like the combo system for MK. 3-D style juggles on 2-D gameplay seems more like a 2.5-D game than SF. Yeah, they have much better ideas much more creative. Lots of play-styles that attract casuals and keep things interesting. I love Challenge tower, they also have good story mode. They know how to put content that attracts general players without dumbing things down like SF4 did. Which is surprising since SF has always been considered better in terms of Gameplay than MK. Well that's because MK is made on purpose to be simple and accessible much like the Smash creator makes Smash (or tires to, but their fanbase is just diehard). MK still feels really stiff and has a large reliance on juggling, plus the balance tends to be much worse (Mk 9 Kabal). I do enjoy it for their creativity and their willingness to go against the norm with their gamestyle vs SF. I'd say SF is more "boring" and traditional but they seem to generally have a more sound gaming foundation in terms of balance and whatnot, but that's not saying much.
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Post by JACK-2 on Feb 7, 2015 3:54:33 GMT -5
Well that's because MK is made on purpose to be simple and accessible much like the Smash creator makes Smash (or tires to, but their fanbase is just diehard). MK still feels really stiff and has a large reliance on juggling, plus the balance tends to be much worse (Mk 9 Kabal). I do enjoy it for their creativity and their willingness to go against the norm with their gamestyle vs SF. I'd say SF is more "boring" and traditional but they seem to generally have a more sound gaming foundation in terms of balance and whatnot, but that's not saying much. That's exactly my assessment too. SF is definitely more boring and traditional, but that's because the fundamentals are solid or tend to be. Which means they make very small and deliberate changes. MK tries to attract casuals more and generally are open to experiment more. That and: Easy learning curve, Story, Challenge modes, Guest Characters, Interactibles, etc. They some cool ideas which is why it's fun. But, I'm way more serious about SF in the long term.
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
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Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 4:02:35 GMT -5
Well that's because MK is made on purpose to be simple and accessible much like the Smash creator makes Smash (or tires to, but their fanbase is just diehard). MK still feels really stiff and has a large reliance on juggling, plus the balance tends to be much worse (Mk 9 Kabal). I do enjoy it for their creativity and their willingness to go against the norm with their gamestyle vs SF. I'd say SF is more "boring" and traditional but they seem to generally have a more sound gaming foundation in terms of balance and whatnot, but that's not saying much. That's exactly my assessment too. SF is definitely more boring and traditional, but that's because the fundamentals are solid or tend to be. Which means they make very small and deliberate changes. MK tries to attract casuals more and generally are open to experiment more. That and: Easy learning curve, Story, Challenge modes, Guest Characters, Interactibles, etc. They some cool ideas which is why it's fun. But, I'm way more serious about SF in the long term. The more Capcom tries to change about SF the worse it ends up. I'm worried that it'll never be as good as the past decade or two were. That said most games are like that now. Mortal Kombat and Killer Instinct have actually improved; they improved some of their core gameplay from what was meant to be casual all along. Capcom ruined their core gameplay and dumbed theirs down.
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Post by JACK-2 on Feb 7, 2015 4:22:12 GMT -5
Yep, and their sales have suffered cause of it. Mk9 sold 1 million more copies than SF4 Vanilla.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
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Post by The Big Daddy C-Master on Feb 7, 2015 4:31:03 GMT -5
Fanboys like the "SF is the best because it sells more!" argument when it comes to superior games like Kof and VF. Mention MK and they go.... "MK is scrubby lololol."
Dumb fanboys.
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Post by JACK-2 on Feb 7, 2015 4:34:33 GMT -5
Fanboys like the "SF is the best because it sells more!" argument when it comes to superior games like Kof and VF. Mention MK and they go.... "MK is scubby lololol." Dumb fanboys. That just means SF has become irrelevant. If you want casual fighting games that are fun K.I. and MK are a better choice regardless how dumb down SF tries to be to attract casuals. If you want technical fighters you have KOF or VF. SF doesn't have anything that makes it stand out minus fanboys.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 4:40:34 GMT -5
Fanboys like the "SF is the best because it sells more!" argument when it comes to superior games like Kof and VF. Mention MK and the go.... "MK is scubby lololol." Dumb fanboys. That just means SF has become irrelevant. If you want casual fighting games that are fun K.I. and MK are a better choice regardless how dumb down SF tries to be to attract casuals. If you want technical fighters you have KOF or VF. SF doesn't have anything that makes it stand out minus fanboys. DoA is a good casual game with strong visuals and the most accessible 3d fighter right now. GG is another hardcore fighter; SF tries to be both and fails in several ways.
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Post by JACK-2 on Feb 7, 2015 4:45:09 GMT -5
DoA is a good casual game with strong visuals and the most accessible 3d fighter right now. GG is another hardcore fighter; SF tries to be both and fails in several ways. I think the trying both thing has hurt them badly in the long run.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 4:49:23 GMT -5
DoA is a good casual game with strong visuals and the most accessible 3d fighter right now. GG is another hardcore fighter; SF tries to be both and fails in several ways. I think the trying both thing has hurt them badly in the long run. I guess they were aiming for sales since 2d fighters were kind of dead. It worked but the quality suffered.
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Post by JACK-2 on Feb 7, 2015 4:52:58 GMT -5
They basically tried to casualize. But, did none of the things that make casual fighters fun.
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 4:59:52 GMT -5
They basically tried to casualize. But, did none of the things that make casual fighters fun. No tutorial, no explanation for mechanics, arbitrary execution barriers, and no good single player. MK needs to work on their netcode though.
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Post by JACK-2 on Feb 7, 2015 5:05:05 GMT -5
No tutorial, no explanation for mechanics, arbitrary execution barriers, and no good single player. MK needs to work on their netcode though. The single player in SF is godawful and add to that artificial difficulty: one frame links. Did you see MKX new faction mode?
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
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Post by The Big Daddy C-Master on Feb 7, 2015 5:13:59 GMT -5
No tutorial, no explanation for mechanics, arbitrary execution barriers, and no good single player. MK needs to work on their netcode though. The single player in SF is godawful and add to that artificial difficulty: one frame links. Did you see MKX new faction mode? Plus weird cancel restrictions on lights. I don't think I have, show me.
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Post by JACK-2 on Feb 7, 2015 5:18:39 GMT -5
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
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Post by The Big Daddy C-Master on Feb 7, 2015 5:43:31 GMT -5
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Post by JACK-2 on Feb 7, 2015 16:28:47 GMT -5
Basically, clan matches online.
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The Big Daddy C-Master
Big Daddy
Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 7, 2015 16:39:16 GMT -5
Basically, clan matches online. Well I've always been more of an individualist. I did remember people having fun with clans in Twisted Metal. Hopefully that idea catches on if it caters to the majority.
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Post by doomfanatiq on Feb 10, 2015 2:02:04 GMT -5
Fanboys like the "SF is the best because it sells more!" argument when it comes to superior games like Kof and VF. Mention MK and they go.... "MK is scubby lololol." Dumb fanboys. personally i think kof is the superior game too, but i'm curious why is sf4 attracting such a huge numbers of people playing it instead of the supposed to be superior game of kof and vf ? what are your opinions ?
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
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Post by The Big Daddy C-Master on Feb 10, 2015 3:15:21 GMT -5
Fanboys like the "SF is the best because it sells more!" argument when it comes to superior games like Kof and VF. Mention MK and they go.... "MK is scubby lololol." Dumb fanboys. personally i think kof is the superior game too, but i'm curious why is sf4 attracting such a huge numbers of people playing it instead of the supposed to be superior game of kof and vf ? what are your opinions ? Street Fighter is an easier or more accessible game, and their decisions appease to casuals much more. But Capcom has a legion of fanboys to be honest. Here are the things they say: More people play SF. Kof has bad netcode. Kof looks "anime" DoA has too much fanservice. VF is too hard. Etc. Here are the problems. Kof has good netcode on Steam and SF Ultra has terrible glitchy netcode, but people play it. Kof doesn't look anime and I prefer their artstyle over SF4's goofy artstyle. Anime games like GG and Blazblue are still good and what does Anime mean? SFA3 looks anime, and MvC2 and MvC3 play anime. So why not call them airdashers or something. SF has lots of fanservice. I wouldn't call Viper's boobs, Cammy and Poison's ass, and Chun Li's legs sticking out to be non fanservice. Who cares? It reminds me of those ugly women who complained about my backgrounds on my forum. These are guys who are using excuses or feel "weird" playing it. SF has fake difficulty via one frame links and MK is easier and people make excuses not to play that. Bottom line, they're just fanboys who suck off of Capcom and will buy any crap they produce.
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Post by doomfanatiq on Feb 10, 2015 22:51:57 GMT -5
i see, it's the constant bashing by sf fanboys over other games that is annoying as hell, sometimes i feel as though they just cannot accept any game that is non sf4. but they are creating a problem for sf5 too i guess lol.
it's very annoying to read the comments section in EH everytime when there's sf5 news and they complain, it sounds as though they want sf5 to be the same as sf4 at times lol.
honestly, i don't even understand the complains about kof and other games been too 'anime' because to me sf is just as 'cartoon' as the other games, sf diehard fans just like to make up excuses to bash on other games i guess hahah.
i like the doa and kof fanservice lol and absolutely hate chunli's thigh in sf4 lol. anyway fanservice have nothing to do with the quality of the game, so i am annoyed as hell when people are hating on the game just because of fanservice. doa threads in EH always get trampled by those haters.
the only thing i like about sf4 is the accessibility lol, because of that we have more players to play the game. it is much easier to pick up than tekken, doa or kof.
btw, what do you think of sf5 ?
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The Big Daddy C-Master
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Living life to the fullest, and it feels great.
I'm still here... for now...
Posts: 26,387
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Post by The Big Daddy C-Master on Feb 10, 2015 23:20:04 GMT -5
i see, it's the constant bashing by sf fanboys over other games that is annoying as hell, sometimes i feel as though they just cannot accept any game that is non sf4. but they are creating a problem for sf5 too i guess lol. it's very annoying to read the comments section in EH everytime when there's sf5 news and they complain, it sounds as though they want sf5 to be the same as sf4 at times lol. honestly, i don't even understand the complains about kof and other games been too 'anime' because to me sf is just as 'cartoon' as the other games, sf diehard fans just like to make up excuses to bash on other games i guess hahah. i like the doa and kof fanservice lol and absolutely hate chunli's thigh in sf4 lol. anyway fanservice have nothing to do with the quality of the game, so i am annoyed as hell when people are hating on the game just because of fanservice. doa threads in EH always get trampled by those haters. the only thing i like about sf4 is the accessibility lol, because of that we have more players to play the game. it is much easier to pick up than tekken, doa or kof. btw, what do you think of sf5 ? SF fanboys tend to fall into two camps. The ones who drool all over it no matter what and the ones who love it but still complain. We've been discussing SF5, but we don't like it being like SF4. I want something different but they have to cater to different people. The classic people like me who want solid game design are going to be outvoted by crutch mechanics and the like. That's why I left Eventhubs alone. SF is cartoony and has its own artstyle. Everyone has their preference but it doesn't make the game inherently bad. What background are you using now? I wish that Mortal Kombat and SF went the DoA route and made the chicks look good. People just want to whine like the ugly women who complain about my backgrounds, lol. Now we discussed SF's accessibility. I don't like the fake difficulty and the arbitrary 1f links mixed in with things like mashy reversals and stuff like that. I think SF would do better with the tutorials. thacmaster.proboards.com/thread/2025/street-fighter-4-who-appealHere's the one on SF 5. thacmaster.proboards.com/thread/2110/street-fighter-announced-cross-play
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Post by JACK-2 on Feb 10, 2015 23:31:50 GMT -5
SF fanboys are just dumb. I'm glad I left the fandom, and it's not the most popular fighter in terms of sales MK sells much more.
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The Big Daddy C-Master
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Post by The Big Daddy C-Master on Feb 10, 2015 23:42:00 GMT -5
You know you love SF just like you love DBZ. I think it's wash in a way. MK9 sold more, but SF releases the same thing over and over. Not to mention that they have a HUGE tournament scene and lots of pro players who keep the replay value alive. Whereas MK died off because it didn't have that tournament support that SF did. It definitely has more casual appeal and sells a lot. Hopefully the new MK has more competitive pull. Oh yea, the Capcom fanboys have been wanking Evo again. Saying that it's all about "pull". Someone said "Why is DoA gone when it had 2x the entrants that Killer Instinct had". No answer.
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